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Danny Mai
3D Generalist
Mississauga, Canada

Summary

I'm a recent 3D art graduate with a focus on texture painting and look development. I enjoy bringing assets to life through detailed surface work and realistic materials, and I'm especially drawn to creating stylized and atmospheric environments. Concept art is a big inspiration for me; I love using it as a foundation to build worlds and explore visual storytelling. Always learning, always experimenting, and excited to keep growing in the world of 3D.

Skills

TexturingUV Mapping3D ModelingLook DevelopmentEnvironment DesignLightingHard Surface ModelingShadersColor Management

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer

Productions

    • Movie
      Glitchaos
    • Year
      2025
    • Role
      Concept Artist, Co-Director, ArtDirector, Look DevArtist, LightingArtist, ModelingArtist, Env Artist
    • Company
      Seneca College
    • Movie
      Noodle Mafia
    • Year
      2025
    • Role
      Concept Artist, LookDev Artist, Modeling Artist
    • Company
      Seneca College